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Prince of Persia: Warrior Within / Designer
Kevin Guillemette
2 days ago · "We called it 2D combat, because it was on a straight line," says Kevin Guillemette, lead game designer on Prince of Persia 2008. "It was a lot easier to ...
Video for Kevin Guillemette
4 days ago · ... Ubisoft Director(s)Patrick Plourde · Patrik Méthé Producer(s)Dan Hay Designer(s)Kevin ...
Duration: 25:42
Posted: 4 days ago
Video for Kevin Guillemette
7 days ago · ... Kevin Guillemette Programmer(s) Régis Geoffrion Writer(s) Corey May Dooma Wendschuh ...
Duration: 2:56:35
Posted: 7 days ago